<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<title type="html"><![CDATA[Combots Бот для БК &mdash; Земля 9]]></title>
	<link rel="self" href="http://www.combats-bot.ru/extern.php?action=feed&amp;tid=3996&amp;type=atom"/>
	<updated>2011-11-15T15:02:06Z</updated>
	<generator>PunBB</generator>
	<id>http://www.combats-bot.ru/viewtopic.php?id=3996</id>
		<entry>
			<title type="html"><![CDATA[Re: Земля 9]]></title>
			<link rel="alternate" href="http://www.combats-bot.ru/viewtopic.php?pid=55640#p55640"/>
			<content type="html"><![CDATA[<p>Как показала практика, данный комплект в подземке лучше (за счет доп хп.). уменьшение умелок на боях не отразилась. а вот бОльшая&nbsp; защита (+30 каждая область) дает заметные результаты.</p><p>()</p><p>И вот&nbsp; упрощенный маршрут грибницы 1эт спецом для нубомага с нубоприемами. а то без жертвы земле ваще печально. хиляю хп только потом(то, что на мой взгляд бот сам может пройти):<br /><div id="spoiler-container"> SPOILER <span id="spoiler-button" onClick="if(this.innerHTML=='Show'){this.parentNode.getElementsByTagName('div')[0].style.display = 'block';this.innerHTML='Hide';} else {this.parentNode.getElementsByTagName('div')[0].style.display = 'none';this.innerHTML='Show';}">Show</span><div id="spoiler-hidebox">f4966143f4468f2db28fbcf4f87645a6 : UseObjects(); AttackMobs(); Walk(&quot;rr&quot;); <br />3a98732484c975153ae359a79f0608a9 : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />6062f16488361882e06d21d154881511 : UseObjects(); AttackMobs(); if(tkHP &gt;= maxHP) Walk(&quot;m1&quot;); <br />6062f16488361882e06d21d154881511 : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />f8c6615b828b0926cb10843c767c9df0 : UseObjects(); AttackMobs(); Walk(&quot;rl&quot;); <br />d2eefda8f2333af15b4a4ceedd51940e : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />c5062491e4b9ba64465df1383f048b9d : UseObjects(); AttackMobs(); Walk(&quot;rl&quot;); <br />24973d4abdbe063a16885e41d310dcf9 : UseObjects(); AttackMobs(); if(tkHP &gt;= maxHP) Walk(&quot;m1&quot;); <br />24973d4abdbe063a16885e41d310dcf9 : UseObjects(); AttackMobs(); if(dungeonMovementCount[&quot;24973d4abdbe063a16885e41d310dcf9&quot;] == 1) Walk(&quot;m1&quot;); <br />765ff1848adc9ba07132ca39255d6362 : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />143337fa38dcdc6f5610f28b4d9d6328 : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />be5e8063bb5c9924facc004acba42ed4 : UseObjects(); AttackMobs(); Walk(&quot;rl&quot;); <br />3e1d187917f2c2a5be8223158c8eb9d6 : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />55ef35fe2e92141c215ca90f2beec11a : UseObjects(); AttackMobs(); Walk(&quot;rr&quot;); <br />afe8892c93ec044798f5b3da827b0cdd : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />f317ed709e31ac4e43d6ac6f27431adb : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />f6050ce4760bc7be566f50fc3e03ccdd : UseObjects(); AttackMobs(); if(tkHP &gt;= maxHP) Walk(&quot;m1&quot;); <br />0c13dab0c82be548766d5b596120f086 : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />93d992e4f2453da647d4c24d7f21db89 : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />fec2e4ecd8bd66ef3714d85be96e8224 : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />e3283eea4880a6eb6c5a67f92751d208 : UseObjects(); AttackMobs(); Walk(&quot;rr&quot;); <br />bc6d834bc5df12b953d5fd4f7deedf08 : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />d27331cbfe75beb396884039e1fc6854 : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />59c8221ed02a4aec449f092fd1245dd8 : UseObjects(); AttackMobs(); if(tkHP &gt;= maxHP) Walk(&quot;m1&quot;); <br />53c77ff2f82309137793dde42b673c27 : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />c859cbef3a0704038bd6f6d2e569f92c : UseObjects(); AttackMobs(); Walk(&quot;rr&quot;); <br />2cfb0fd61a6c70ca600a8055f3088b10 : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />174531e877aa8677233045eacb9d38dd : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />e9d3bbcef2e735b8771d9d5e8f187fdf : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />846b4a720b37ce08f440ca79ff44cbb7 : UseObjects(); AttackMobs(); if(tkHP &gt;= maxHP) Walk(&quot;m1&quot;); <br />2d6c77c0019239b7c90e341c6b63c1b7 : UseObjects(); AttackMobs(); Walk(&quot;rr&quot;); <br />62d1c850dd0fb59f5c008ad266da3c81 : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />4af7faee68dfa07111b1615965256763 : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />06160d934af0d1a301ecc890bbdb0794 : UseObjects(); AttackMobs(); Walk(&quot;rl&quot;); <br />f6d6e908e2c2acdd9fc7badbf2e9dde4 : UseObjects(); AttackMobs(); Walk(&quot;m5&quot;); <br />392fa0b0937fb0010a3e67a56e70d562 : UseObjects(); AttackMobs(); Walk(&quot;rr&quot;); <br />0c6e9b9d370622a7810496bc3b20bcf3 : UseObjects(); AttackMobs(); Walk(&quot;rr&quot;); <br />2a33a321abf300d387da01d9c9b86fa6 : UseObjects(); AttackMobs(); if(tkHP &gt;= maxHP) Walk(&quot;m1&quot;); <br />8ae227281b9bf37be28fef286c83c7c3 : UseObjects(); AttackMobs(); if(tkHP &gt;= maxHP) Walk(&quot;m1&quot;); <br />4ac91fe1dbc7ca1ff1297d09f53b2c4b : UseObjects(); Walk(&quot;rr&quot;); <br />04f9151ecddea4305d217239fad0c73b : UseObjects(); Walk(&quot;m3&quot;); <br />a9e7032d1600551bbb510f36dec6ac41 : Walk(&quot;m3&quot;); <br />2e33854cb0227faae6ebb3d2170c24eb : Walk(&quot;m3&quot;); <br />92a252e6002917c5cba2563eb059cd6f : Walk(&quot;m1&quot;); <br />cd13c982f929e43d11e9254b5ebc5b49 : Walk(&quot;m1&quot;); <br />cd13c982f929e43d11e9254b5ebc5b49 : Walk(&quot;m1&quot;); <br />40aeb8ec8cb82d817661b960544b294f : Walk(&quot;m1&quot;); <br />283749c2ce2db16302a6c120097734ae : UseObjects(); AttackMobs(); Walk(&quot;rl&quot;); <br />db2fd4e37144d672b61aea54a52f7102 : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />09f6771a5af841dc6210361fd5e0544a : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />0a4882cd1c9e1457cb490da8716a2e6a : UseObjects(); AttackMobs(); Walk(&quot;rr&quot;); <br />916d65b1df9bd9dc3e42e5d9d0f83315 : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />166fc53f6afb12ed54bc15f23c105219 : UseObjects(); AttackMobs(); Walk(&quot;rl&quot;); <br />0d4eed98606bb2086bfc397510a2524e : UseObjects(); AttackMobs(); if(tkHP &gt;= maxHP) Walk(&quot;m1&quot;); <br />4ef07bcf4aa7713f028511c3896ac8f0 : UseObjects(); AttackMobs(); Walk(&quot;rr&quot;); <br />edbf0700e8b0271523c28782ce7ab823 : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />262a0f6d3fe3a212040e188ca023443b : UseObjects(); AttackMobs(); Walk(&quot;rl&quot;); <br />60ca1388c02f5c6888a04f25faf85485 : UseObjects(); AttackMobs(); Walk(&quot;rr&quot;); <br />b53ea263a30a59e2d48b268d8880ea14 : UseObjects(); AttackMobs(); if(tkHP &gt;= maxHP) Walk(&quot;m1&quot;); <br />f00ea83d953a5967ecbdfff832fb5a3d : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />cccb4f8f9d116e78ecd5d298282af423 : UseObjects(); AttackMobs(); Walk(&quot;rr&quot;); <br />9f5eb2f834da4a850b57b011c723ca2a : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />89ff32b754719a81a5704d60e66ee8c4 : UseObjects(); AttackMobs(); Walk(&quot;m5&quot;); <br />e86729dac7b95e2275a6537defac645c : UseObjects(); AttackMobs(); Walk(&quot;rl&quot;); <br />43fc81da28fd987b9ecb4173e9890690 : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />5866790c9f32e63f2505345f98914ccf : UseObjects(); AttackMobs(); Walk(&quot;m3&quot;); <br />1ff62b56c1139b0ed0476a3d12206be5 : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />1ad39b7f488ac6daf99c0bbb6b31c7de : UseObjects(); AttackMobs(); Walk(&quot;rr&quot;); <br />ce16153da2e2698012362c07642a8b5d : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />4d03043fe0edf5317f057e186ab0f0df : UseObjects(); AttackMobs(); Walk(&quot;rr&quot;); <br />1bfa7c7cb8efffe8149664ba55944662 : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />fd37868b34853a13e46748241eb3620a : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />bf307acd7b3e1120a347ce2b563ab280 : UseObjects(); AttackMobs(); Walk(&quot;m3&quot;); <br />bcc3b1eb6077c2ed5dd4fae4a272285e : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />08a44f821cb35f950ee8f134be750ec8 : UseObjects(); AttackMobs(); Walk(&quot;rl&quot;); <br />049676f5d5c93864dc39048ccfff0d9f : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />3dada46e6c8aed8248b0aae4541fdb55 : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />624fdb55cc6c98595984c154ec9bb110 : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />7adc58c9677ac0339cfdb2f472f15fc4 : UseObjects(); AttackMobs(); Walk(&quot;rl&quot;); <br />4e0b0e510fd4bc5e4919f02667a7b341 : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />c4a5c69eb882c40ae9bedcdc7ba5667d : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />08db8bf56c00aa109bbb2f148d9fa158 : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />553dd674cf099ad29d954200a3139972 : UseObjects(); AttackMobs(); Walk(&quot;m3&quot;); <br />67e1fa3a6622ac9fc9b4d372e8f48b3a : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />9a2973baa632456daec29e13f7d1662c : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />f52951ebd6e121b8f8ee3a288b2106ba : UseObjects(); AttackMobs(); Walk(&quot;rr&quot;); <br />6cafe54836b2f7d4df148d6dfc2d4290 : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />76b097dd2284df18c2edac019cb4fd2c : UseObjects(); AttackMobs(); Walk(&quot;rr&quot;); <br />6cafe54836b2f7d4df148d6dfc2d4290 : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />3a12f86366b252143175866873e0103b : Exit();</p><p>07b689d76cbcced29db7014c897e40c8 : UseObjects(); AttackMobs(); Walk(&quot;rl&quot;); <br />b9a3d40af87fbf9f7d9ea76dddca81ef : UseObjects(); AttackMobs(); Walk(&quot;rl&quot;); <br />c4a5c69eb882c40ae9bedcdc7ba5667d : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />781a4c4b012c9c0f1c8d5e60091d8a49 : AttackMobs(); Walk(&quot;m1&quot;); <br />c60ae98fa3bd17d46038ec829f91b515 : AttackMobs(); Walk(&quot;rl&quot;); <br />72e456e5cd36284f222582f9f5900b8c : UseObjects(); AttackMobs(); Walk(&quot;rl&quot;); <br />542d652a6104d2d96847fd944f6818d8 : UseObjects(); AttackMobs(); Walk(&quot;m3&quot;); <br />ff5c7d938b236c8e8bf633f1a991ac19 : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />a167e29f3ce0b9eb80db1fd4687a0e8c : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />ba4d5c6ee34d6d1a229602ec21620f3f : UseObjects(); AttackMobs(); Walk(&quot;rr&quot;); <br />c1290b199e2c221422897a50025aca7d : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />715a26b554f1cfa8db80798f1a73e996 : UseObjects(); AttackMobs(); Walk(&quot;rr&quot;); <br />0ac6e6429b6e7349de1418c5c8a0fbe4 : UseObjects(); AttackMobs(); Walk(&quot;rr&quot;); <br />d1679656c7e0723094ceeae51032877a : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />26e9994b2c46efe17b6f0a7d4cdcade5 : UseObjects(); AttackMobs(); Walk(&quot;m1&quot;); <br />bebd95e00d325cc5a94da2aca90ca88e : UseObjects(); AttackMobs(); Walk(&quot;rr&quot;); <br />faefac5870aea3b2e5df8e2c4f6478e3 : UseObjects(); AttackMobs(); Walk(&quot;m7&quot;); <br /></div></div><br />ПС: составлено кривовато и не шибко оптимально, но тем не менее он ходит и намана. </p><p>но ща его буду корректировать под робу епископа. с ней может группы посильнее валить.</p>]]></content>
			<author>
				<name><![CDATA[Rapidshe]]></name>
				<uri>http://www.combats-bot.ru/profile.php?id=2184</uri>
			</author>
			<updated>2011-11-15T15:02:06Z</updated>
			<id>http://www.combats-bot.ru/viewtopic.php?pid=55640#p55640</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Земля 9]]></title>
			<link rel="alternate" href="http://www.combats-bot.ru/viewtopic.php?pid=55615#p55615"/>
			<content type="html"><![CDATA[<p>стабильно за 2 тыщи набиваю... частенько почти 3 и рекорд без малого 4 <img src="http://www.combats-bot.ru/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><br /><p>Но что за такое. вчера подряд боев 10 набивал от 2х до 3х и мы всё время прогирывали(</p>]]></content>
			<author>
				<name><![CDATA[Rapidshe]]></name>
				<uri>http://www.combats-bot.ru/profile.php?id=2184</uri>
			</author>
			<updated>2011-11-12T16:30:39Z</updated>
			<id>http://www.combats-bot.ru/viewtopic.php?pid=55615#p55615</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Земля 9]]></title>
			<link rel="alternate" href="http://www.combats-bot.ru/viewtopic.php?pid=55604#p55604"/>
			<content type="html"><![CDATA[<p>Столкнулся с проблемой, обсуждений которой много, а решения внятного так и не нашел... <br />УДАР ПОСОХОМ! как?!<br />вродебы должно работоать это </p><div class="codebox"><pre class="javascript" style="font-family:monospace;"><span style="color: #000066; font-weight: bold;">if</span><span style="color: #009900;">&#40;</span><span style="color: #000066; font-weight: bold;">typeof</span><span style="color: #009900;">&#40;</span>top.<span style="color: #660066;">Battle</span>.<span style="color: #660066;">oBattle</span>.<span style="color: #660066;">oMySlot</span>.<span style="color: #660066;">arrEffects</span><span style="color: #009900;">&#91;</span><span style="color: #3366CC;">&quot;ИДЕНТИФИКАТОР ОГЛУШЕНИЯ&quot;</span><span style="color: #009900;">&#93;</span><span style="color: #009900;">&#41;</span> <span style="color: #339933;">==</span> <span style="color: #3366CC;">&quot;object&quot;</span><span style="color: #009900;">&#41;</span> DoHit<span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span></pre></div><p>Но хотелось бы чтобы удар был завязан не на оглушении, а просто на недоступности других приемов(у меня приемов мало и боту приходится ждать одного размена, чтоб приемы востановились). подскажите как реализовать?</p><br /><br /><p>ПС: спецом в отд пост вынес</p>]]></content>
			<author>
				<name><![CDATA[Rapidshe]]></name>
				<uri>http://www.combats-bot.ru/profile.php?id=2184</uri>
			</author>
			<updated>2011-11-11T22:39:51Z</updated>
			<id>http://www.combats-bot.ru/viewtopic.php?pid=55604#p55604</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Земля 9]]></title>
			<link rel="alternate" href="http://www.combats-bot.ru/viewtopic.php?pid=55601#p55601"/>
			<content type="html"><![CDATA[<p><div id="spoiler-container"> SPOILER <span id="spoiler-button" onClick="if(this.innerHTML=='Show'){this.parentNode.getElementsByTagName('div')[0].style.display = 'block';this.innerHTML='Hide';} else {this.parentNode.getElementsByTagName('div')[0].style.display = 'none';this.innerHTML='Show';}">Show</span><div id="spoiler-hidebox"></p><div class="codebox"><pre class="javascript" style="font-family:monospace;"><span style="color: #339933;">&lt;?</span>xml version<span style="color: #339933;">=</span><span style="color: #3366CC;">&quot;1.0&quot;</span> encoding<span style="color: #339933;">=</span><span style="color: #3366CC;">&quot;windows-1251&quot;</span><span style="color: #339933;">?&gt;</span><br /><span style="color: #339933;">&lt;</span>Methods<span style="color: #339933;">&gt;</span><br />&nbsp; <span style="color: #339933;">&lt;</span>Priem1<span style="color: #339933;">&gt;</span>if<span style="color: #009900;">&#40;</span><span style="color: #009900;">&#40;</span>top.<span style="color: #660066;">Battle</span>.<span style="color: #660066;">oBattle</span>.<span style="color: #660066;">arrRes</span><span style="color: #009900;">&#91;</span><span style="color: #3366CC;">&quot;spirit&quot;</span><span style="color: #009900;">&#93;</span>.<span style="color: #660066;">innerHTML</span> <span style="color: #339933;">&amp;</span>gt<span style="color: #339933;">;</span> <span style="color: #CC0000;">15</span><span style="color: #009900;">&#41;</span> <span style="color: #339933;">&amp;</span>amp<span style="color: #339933;">;&amp;</span>amp<span style="color: #339933;">;</span> <span style="color: #000066; font-weight: bold;">typeof</span><span style="color: #009900;">&#40;</span>top.<span style="color: #660066;">Battle</span>.<span style="color: #660066;">oBattle</span>.<span style="color: #660066;">oMySlot</span>.<span style="color: #660066;">arrEffects</span><span style="color: #009900;">&#91;</span><span style="color: #3366CC;">&quot;wis_earth_shield&quot;</span><span style="color: #009900;">&#93;</span><span style="color: #009900;">&#41;</span> <span style="color: #339933;">!=</span> <span style="color: #3366CC;">&quot;object&quot;</span><span style="color: #009900;">&#41;</span><br />_name <span style="color: #339933;">=</span> <span style="color: #3366CC;">&quot;spirit_block25&quot;</span><span style="color: #339933;">;&lt;/</span>Priem1<span style="color: #339933;">&gt;</span><br />&nbsp; <span style="color: #339933;">&lt;</span>Priem2<span style="color: #339933;">&gt;</span><span style="color: #009900;">&#123;</span><br /><span style="color: #000066; font-weight: bold;">if</span><span style="color: #009900;">&#40;</span><span style="color: #000066; font-weight: bold;">typeof</span><span style="color: #009900;">&#40;</span>top.<span style="color: #660066;">Battle</span>.<span style="color: #660066;">oBattle</span>.<span style="color: #660066;">oMySlot</span>.<span style="color: #660066;">arrEffects</span><span style="color: #009900;">&#91;</span><span style="color: #3366CC;">&quot;wis_gray_manabarrier&quot;</span><span style="color: #009900;">&#93;</span><span style="color: #009900;">&#41;</span> <span style="color: #339933;">!=</span> <span style="color: #3366CC;">&quot;object&quot;</span><span style="color: #009900;">&#41;</span><br /><span style="color: #009900;">&#123;</span><br />_name <span style="color: #339933;">=</span> <span style="color: #3366CC;">&quot;wis_gray_manabarrier9&quot;</span><span style="color: #339933;">;</span><br /><span style="color: #009900;">&#125;</span><br /><span style="color: #000066; font-weight: bold;">else</span><br /><span style="color: #009900;">&#123;</span><br />&nbsp; &nbsp; <span style="color: #000066; font-weight: bold;">if</span><span style="color: #009900;">&#40;</span>parseInt<span style="color: #009900;">&#40;</span>top.<span style="color: #660066;">Battle</span>.<span style="color: #660066;">oBattle</span>.<span style="color: #660066;">oMySlot</span>.<span style="color: #660066;">arrEffects</span><span style="color: #009900;">&#91;</span><span style="color: #3366CC;">&quot;wis_gray_manabarrier&quot;</span><span style="color: #009900;">&#93;</span>.<span style="color: #660066;">GetTitle</span><span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span>.<span style="color: #660066;">innerHTML</span>.<span style="color: #660066;">match</span><span style="color: #009900;">&#40;</span><span style="color: #3366CC;">&quot;&amp;lt;B&amp;gt;(<span style="color: #000099; font-weight: bold;">\\</span>d+)&amp;lt;<span style="color: #000099; font-weight: bold;">\\</span>/B&amp;gt;&quot;</span><span style="color: #009900;">&#41;</span><span style="color: #009900;">&#91;</span><span style="color: #CC0000;">1</span><span style="color: #009900;">&#93;</span><span style="color: #009900;">&#41;</span> <span style="color: #339933;">&amp;</span>lt<span style="color: #339933;">;</span> <span style="color: #CC0000;">250</span><span style="color: #009900;">&#41;</span><br />&nbsp; &nbsp; &nbsp; &nbsp; _name <span style="color: #339933;">=</span> <span style="color: #3366CC;">&quot;wis_gray_manabarrier9&quot;</span><span style="color: #339933;">;</span><br /><span style="color: #009900;">&#125;</span><br /><span style="color: #009900;">&#125;</span><span style="color: #339933;">&lt;/</span>Priem2<span style="color: #339933;">&gt;</span><br />&nbsp; <span style="color: #339933;">&lt;</span>Priem3<span style="color: #339933;">&gt;</span>if<span style="color: #009900;">&#40;</span><span style="color: #000066; font-weight: bold;">typeof</span><span style="color: #009900;">&#40;</span>top.<span style="color: #660066;">Battle</span>.<span style="color: #660066;">oBattle</span>.<span style="color: #660066;">oMySlot</span>.<span style="color: #660066;">arrEffects</span><span style="color: #009900;">&#91;</span><span style="color: #3366CC;">&quot;wis_fire_sign&quot;</span><span style="color: #009900;">&#93;</span><span style="color: #009900;">&#41;</span> <span style="color: #339933;">!=</span> <span style="color: #3366CC;">&quot;object&quot;</span><span style="color: #009900;">&#41;</span><br />_name <span style="color: #339933;">=</span> <span style="color: #3366CC;">&quot;wis_fire_sign&quot;</span><span style="color: #339933;">;&lt;/</span>Priem3<span style="color: #339933;">&gt;</span><br />&nbsp; <span style="color: #339933;">&lt;</span>Priem4<span style="color: #339933;">&gt;</span>_name <span style="color: #339933;">=</span> <span style="color: #3366CC;">&quot;wis_earth_sacrifice&quot;</span><span style="color: #339933;">;</span><br /><span style="color: #339933;">&lt;/</span>Priem4<span style="color: #339933;">&gt;</span><br />&nbsp; <span style="color: #339933;">&lt;</span>Priem5<span style="color: #339933;">&gt;</span>_name <span style="color: #339933;">=</span> <span style="color: #3366CC;">&quot;wis_gray_mastery&quot;</span><span style="color: #339933;">;</span><br /><span style="color: #339933;">&lt;/</span>Priem5<span style="color: #339933;">&gt;</span><br />&nbsp; <span style="color: #339933;">&lt;</span>Priem6<span style="color: #339933;">&gt;</span>if<span style="color: #009900;">&#40;</span><span style="color: #000066; font-weight: bold;">typeof</span><span style="color: #009900;">&#40;</span>top.<span style="color: #660066;">Battle</span>.<span style="color: #660066;">oBattle</span>.<span style="color: #660066;">oMySlot</span>.<span style="color: #660066;">arrEffects</span><span style="color: #009900;">&#91;</span><span style="color: #3366CC;">&quot;spirit_block25&quot;</span><span style="color: #009900;">&#93;</span><span style="color: #009900;">&#41;</span> <span style="color: #339933;">!=</span> <span style="color: #3366CC;">&quot;object&quot;</span><span style="color: #009900;">&#41;</span><br />_name <span style="color: #339933;">=</span> <span style="color: #3366CC;">&quot;wis_earth_shield&quot;</span><span style="color: #339933;">;&lt;/</span>Priem6<span style="color: #339933;">&gt;</span><br />&nbsp; <span style="color: #339933;">&lt;</span>Priem7<span style="color: #339933;">&gt;</span>if<span style="color: #009900;">&#40;</span><span style="color: #009900;">&#40;</span>top.<span style="color: #660066;">Battle</span>.<span style="color: #660066;">oBattle</span>.<span style="color: #660066;">oMySlot</span>.<span style="color: #660066;">nHP</span> <span style="color: #339933;">*</span> <span style="color: #CC0000;">100</span> <span style="color: #339933;">/</span> top.<span style="color: #660066;">Battle</span>.<span style="color: #660066;">oBattle</span>.<span style="color: #660066;">oMySlot</span>.<span style="color: #660066;">nMaxHP</span><span style="color: #009900;">&#41;</span> <span style="color: #339933;">&amp;</span>lt<span style="color: #339933;">;</span> <span style="color: #CC0000;">75</span><span style="color: #009900;">&#41;</span><br />_name <span style="color: #339933;">=</span> <span style="color: #3366CC;">&quot;wis_earth_heal09&quot;</span><span style="color: #339933;">;</span><br /><span style="color: #339933;">&lt;/</span>Priem7<span style="color: #339933;">&gt;</span><br />&nbsp; <span style="color: #339933;">&lt;</span>Priem8<span style="color: #339933;">&gt;</span>if<span style="color: #009900;">&#40;</span>top.<span style="color: #660066;">Battle</span>.<span style="color: #660066;">oBattle</span>.<span style="color: #660066;">oEnemySlot</span>.<span style="color: #660066;">nHP</span> <span style="color: #339933;">&amp;</span>gt<span style="color: #339933;">;</span> <span style="color: #CC0000;">650</span><span style="color: #009900;">&#41;</span><br />_name <span style="color: #339933;">=</span> <span style="color: #3366CC;">&quot;wis_earth_gravity09&quot;</span><span style="color: #339933;">;&lt;/</span>Priem8<span style="color: #339933;">&gt;</span><br />&nbsp; <span style="color: #339933;">&lt;</span>Priem9<span style="color: #339933;">&gt;</span>if<span style="color: #009900;">&#40;</span><span style="color: #009900;">&#40;</span><span style="color: #000066; font-weight: bold;">typeof</span><span style="color: #009900;">&#40;</span>top.<span style="color: #660066;">Battle</span>.<span style="color: #660066;">oBattle</span>.<span style="color: #660066;">oEnemySlot</span>.<span style="color: #660066;">arrEffects</span><span style="color: #009900;">&#91;</span><span style="color: #3366CC;">&quot;wis_earth_meteor&quot;</span><span style="color: #009900;">&#93;</span><span style="color: #009900;">&#41;</span> <span style="color: #339933;">!=</span> <span style="color: #3366CC;">&quot;object&quot;</span><span style="color: #009900;">&#41;</span> <span style="color: #339933;">&amp;</span>amp<span style="color: #339933;">;&amp;</span>amp<span style="color: #339933;">;</span> <span style="color: #009900;">&#40;</span>top.<span style="color: #660066;">Battle</span>.<span style="color: #660066;">oBattle</span>.<span style="color: #660066;">oEnemySlot</span>.<span style="color: #660066;">nHP</span> <span style="color: #339933;">&amp;</span>gt<span style="color: #339933;">;</span> <span style="color: #CC0000;">200</span><span style="color: #009900;">&#41;</span><span style="color: #009900;">&#41;</span><br />_name <span style="color: #339933;">=</span> <span style="color: #3366CC;">&quot;wis_earth_meteor09&quot;</span><span style="color: #339933;">;&lt;/</span>Priem9<span style="color: #339933;">&gt;</span><br />&nbsp; <span style="color: #339933;">&lt;</span>Priem10<span style="color: #339933;">&gt;</span>if<span style="color: #009900;">&#40;</span>EnemiesCount <span style="color: #339933;">&amp;</span>gt<span style="color: #339933;">;=</span> <span style="color: #CC0000;">3</span><span style="color: #009900;">&#41;</span><br />_name <span style="color: #339933;">=</span> <span style="color: #3366CC;">&quot;wis_earth_flower09&quot;</span><span style="color: #339933;">;</span><br /><span style="color: #339933;">&lt;/</span>Priem10<span style="color: #339933;">&gt;</span><br />&nbsp; <span style="color: #339933;">&lt;</span>Priem11<span style="color: #339933;">&gt;</span>if<span style="color: #009900;">&#40;</span>EnemiesCount <span style="color: #339933;">&amp;</span>gt<span style="color: #339933;">;=</span> <span style="color: #CC0000;">5</span><span style="color: #009900;">&#41;</span><br />_name <span style="color: #339933;">=</span> <span style="color: #3366CC;">&quot;wis_earth_rain09&quot;</span><span style="color: #339933;">;</span><br /><span style="color: #339933;">&lt;/</span>Priem11<span style="color: #339933;">&gt;</span><br />&nbsp; <span style="color: #339933;">&lt;</span>Priem12<span style="color: #339933;">&gt;</span>if<span style="color: #009900;">&#40;</span><span style="color: #009900;">&#40;</span>top.<span style="color: #660066;">Battle</span>.<span style="color: #660066;">oBattle</span>.<span style="color: #660066;">oMySlot</span>.<span style="color: #660066;">nMagic</span> <span style="color: #339933;">*</span> <span style="color: #CC0000;">100</span> <span style="color: #339933;">/</span> top.<span style="color: #660066;">Battle</span>.<span style="color: #660066;">oBattle</span>.<span style="color: #660066;">oMySlot</span>.<span style="color: #660066;">nMaxMagic</span><span style="color: #009900;">&#41;</span> <span style="color: #339933;">&amp;</span>lt<span style="color: #339933;">;</span> <span style="color: #CC0000;">10</span><span style="color: #009900;">&#41;</span><br />&nbsp; &nbsp; _name <span style="color: #339933;">=</span> <span style="color: #3366CC;">&quot;wis_white_meditation&quot;</span><span style="color: #339933;">;&lt;/</span>Priem12<span style="color: #339933;">&gt;</span><br />&nbsp; <span style="color: #339933;">&lt;</span>Priem13<span style="color: #339933;">&gt;</span>_name <span style="color: #339933;">=</span> <span style="color: #3366CC;">&quot;wis_earth_dmg09&quot;</span><span style="color: #339933;">;</span><br /><span style="color: #339933;">&lt;/</span>Priem13<span style="color: #339933;">&gt;</span><br />&nbsp; <span style="color: #339933;">&lt;</span>Priem14<span style="color: #339933;">&gt;</span>_name <span style="color: #339933;">=</span> <span style="color: #3366CC;">&quot;hp_enrage&quot;</span><span style="color: #339933;">;</span><br /><span style="color: #339933;">&lt;/</span>Priem14<span style="color: #339933;">&gt;</span><br />&nbsp; <span style="color: #339933;">&lt;</span>Priem15<span style="color: #339933;">&gt;</span>_name <span style="color: #339933;">=</span> <span style="color: #3366CC;">&quot;hp_regen&quot;</span><span style="color: #339933;">;</span><br /><span style="color: #339933;">&lt;/</span>Priem15<span style="color: #339933;">&gt;</span><br />&nbsp; <span style="color: #339933;">&lt;</span>Priem16<span style="color: #339933;">&gt;</span><br />&nbsp; <span style="color: #339933;">&lt;/</span>Priem16<span style="color: #339933;">&gt;</span><br />&nbsp; <span style="color: #339933;">&lt;</span>Priem17<span style="color: #339933;">&gt;</span><br />&nbsp; <span style="color: #339933;">&lt;/</span>Priem17<span style="color: #339933;">&gt;</span><br />&nbsp; <span style="color: #339933;">&lt;</span>Priem18<span style="color: #339933;">&gt;</span><br />&nbsp; <span style="color: #339933;">&lt;/</span>Priem18<span style="color: #339933;">&gt;</span><br />&nbsp; <span style="color: #339933;">&lt;</span>Priem19<span style="color: #339933;">&gt;</span><br />&nbsp; <span style="color: #339933;">&lt;/</span>Priem19<span style="color: #339933;">&gt;</span><br />&nbsp; <span style="color: #339933;">&lt;</span>Priem20<span style="color: #339933;">&gt;</span><br />&nbsp; <span style="color: #339933;">&lt;/</span>Priem20<span style="color: #339933;">&gt;</span><br />&nbsp; <span style="color: #339933;">&lt;</span>Priem21<span style="color: #339933;">&gt;</span><br />&nbsp; <span style="color: #339933;">&lt;/</span>Priem21<span style="color: #339933;">&gt;</span><br />&nbsp; <span style="color: #339933;">&lt;</span>Priem22<span style="color: #339933;">&gt;</span><br />&nbsp; <span style="color: #339933;">&lt;/</span>Priem22<span style="color: #339933;">&gt;</span><br />&nbsp; <span style="color: #339933;">&lt;</span>Priem23<span style="color: #339933;">&gt;</span><br />&nbsp; <span style="color: #339933;">&lt;/</span>Priem23<span style="color: #339933;">&gt;</span><br />&nbsp; <span style="color: #339933;">&lt;</span>Priem24<span style="color: #339933;">&gt;</span>rftyh <span style="color: #339933;">=</span> top.<span style="color: #660066;">Battle</span>.<span style="color: #660066;">oBattle</span>.<span style="color: #660066;">oMySlot</span>.<span style="color: #660066;">nHP</span><span style="color: #339933;">;&lt;/</span>Priem24<span style="color: #339933;">&gt;</span><br /><span style="color: #339933;">&lt;/</span>Methods<span style="color: #339933;">&gt;</span></pre></div><p></div></div></p><p>от себя добавил туда ещё ярость и утереть пот, т.к. всеравно много слотов пустых. убирать из списка имеющиеся приемы не стал, чтобы в последствие (при покупки новых приемов) не изменять настройки.</p><p>ПЫСЫ: как сделать чтобы вместо надписи &quot;спойлер&quot; была, например, &quot;приемы&quot;?</p>]]></content>
			<author>
				<name><![CDATA[Rapidshe]]></name>
				<uri>http://www.combats-bot.ru/profile.php?id=2184</uri>
			</author>
			<updated>2011-11-11T22:14:12Z</updated>
			<id>http://www.combats-bot.ru/viewtopic.php?pid=55601#p55601</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Земля 9]]></title>
			<link rel="alternate" href="http://www.combats-bot.ru/viewtopic.php?pid=55600#p55600"/>
			<content type="html"><![CDATA[<p>кстати порыскал по форуму, нашел темку с приемами, мальца изменил приемы и данные(т.к. под бк2 были). ща выложу</p>]]></content>
			<author>
				<name><![CDATA[Rapidshe]]></name>
				<uri>http://www.combats-bot.ru/profile.php?id=2184</uri>
			</author>
			<updated>2011-11-11T22:10:36Z</updated>
			<id>http://www.combats-bot.ru/viewtopic.php?pid=55600#p55600</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Земля 9]]></title>
			<link rel="alternate" href="http://www.combats-bot.ru/viewtopic.php?pid=55599#p55599"/>
			<content type="html"><![CDATA[<p>со своим нубонабором приемов (всё сток, только купил булыжник) стандартно держусь в тройке набивших)<br />с поправкой на мегаЕКРов</p>]]></content>
			<author>
				<name><![CDATA[Rapidshe]]></name>
				<uri>http://www.combats-bot.ru/profile.php?id=2184</uri>
			</author>
			<updated>2011-11-11T22:09:45Z</updated>
			<id>http://www.combats-bot.ru/viewtopic.php?pid=55599#p55599</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Земля 9]]></title>
			<link rel="alternate" href="http://www.combats-bot.ru/viewtopic.php?pid=55598#p55598"/>
			<content type="html"><![CDATA[<p>АААААААААААХАХАХАХАХХАХАХАХАХАХАХА </p><p>ща отсмеюсь, скажу в чем дело....))))</p>]]></content>
			<author>
				<name><![CDATA[Rapidshe]]></name>
				<uri>http://www.combats-bot.ru/profile.php?id=2184</uri>
			</author>
			<updated>2011-11-11T22:07:46Z</updated>
			<id>http://www.combats-bot.ru/viewtopic.php?pid=55598#p55598</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Земля 9]]></title>
			<link rel="alternate" href="http://www.combats-bot.ru/viewtopic.php?pid=55594#p55594"/>
			<content type="html"><![CDATA[<p>как же не хватает жертвы земле, каменного удара, заземлений и т.д...((((</p>]]></content>
			<author>
				<name><![CDATA[Rapidshe]]></name>
				<uri>http://www.combats-bot.ru/profile.php?id=2184</uri>
			</author>
			<updated>2011-11-11T20:05:10Z</updated>
			<id>http://www.combats-bot.ru/viewtopic.php?pid=55594#p55594</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Земля 9]]></title>
			<link rel="alternate" href="http://www.combats-bot.ru/viewtopic.php?pid=55591#p55591"/>
			<content type="html"><![CDATA[<p>ну или 588...)</p>]]></content>
			<author>
				<name><![CDATA[Rapidshe]]></name>
				<uri>http://www.combats-bot.ru/profile.php?id=2184</uri>
			</author>
			<updated>2011-11-11T18:07:56Z</updated>
			<id>http://www.combats-bot.ru/viewtopic.php?pid=55591#p55591</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Земля 9]]></title>
			<link rel="alternate" href="http://www.combats-bot.ru/viewtopic.php?pid=55585#p55585"/>
			<content type="html"><![CDATA[<p>Дело было по 588))</p>]]></content>
			<author>
				<name><![CDATA[descalui]]></name>
				<uri>http://www.combats-bot.ru/profile.php?id=322</uri>
			</author>
			<updated>2011-11-11T16:55:32Z</updated>
			<id>http://www.combats-bot.ru/viewtopic.php?pid=55585#p55585</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Земля 9]]></title>
			<link rel="alternate" href="http://www.combats-bot.ru/viewtopic.php?pid=55584#p55584"/>
			<content type="html"><![CDATA[<p>бллин както печально мясистых мочить по 244( толи дело было по 520...</p>]]></content>
			<author>
				<name><![CDATA[Rapidshe]]></name>
				<uri>http://www.combats-bot.ru/profile.php?id=2184</uri>
			</author>
			<updated>2011-11-11T16:39:54Z</updated>
			<id>http://www.combats-bot.ru/viewtopic.php?pid=55584#p55584</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Земля 9]]></title>
			<link rel="alternate" href="http://www.combats-bot.ru/viewtopic.php?pid=55576#p55576"/>
			<content type="html"><![CDATA[<p>гадство&nbsp; <img src="http://www.combats-bot.ru/img/smilies/sad.png" width="15" height="15" alt="sad" /> <br />ну хотябы булыжниками критую...)</p>]]></content>
			<author>
				<name><![CDATA[Rapidshe]]></name>
				<uri>http://www.combats-bot.ru/profile.php?id=2184</uri>
			</author>
			<updated>2011-11-11T10:42:23Z</updated>
			<id>http://www.combats-bot.ru/viewtopic.php?pid=55576#p55576</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Земля 9]]></title>
			<link rel="alternate" href="http://www.combats-bot.ru/viewtopic.php?pid=55567#p55567"/>
			<content type="html"><![CDATA[<p>Да-да,твоя правда...запамятовал...</p>]]></content>
			<author>
				<name><![CDATA[Mr Blanco]]></name>
				<uri>http://www.combats-bot.ru/profile.php?id=2427</uri>
			</author>
			<updated>2011-11-10T20:55:19Z</updated>
			<id>http://www.combats-bot.ru/viewtopic.php?pid=55567#p55567</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Земля 9]]></title>
			<link rel="alternate" href="http://www.combats-bot.ru/viewtopic.php?pid=55564#p55564"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Rapidshe пишет:</cite><blockquote><p>правда был в грибнице когда, ниразу не кританул мясистого гравитацией <img src="http://www.combats-bot.ru/img/smilies/sad.png" width="15" height="15" alt="sad" /> <br />раньше (года два назад, когда был в фуле ущелий) частенько критовал.</p><p>это фикс магов или комплект...? вродебы умелок в земле много...</p></blockquote></div><p>Бланко не прав, Это фикс магов, Земля больше гравой и метеоритом не критует</p>]]></content>
			<author>
				<name><![CDATA[descalui]]></name>
				<uri>http://www.combats-bot.ru/profile.php?id=322</uri>
			</author>
			<updated>2011-11-10T18:00:10Z</updated>
			<id>http://www.combats-bot.ru/viewtopic.php?pid=55564#p55564</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Земля 9]]></title>
			<link rel="alternate" href="http://www.combats-bot.ru/viewtopic.php?pid=55562#p55562"/>
			<content type="html"><![CDATA[<p>Это усиление мобов в пещерах.</p>]]></content>
			<author>
				<name><![CDATA[Mr Blanco]]></name>
				<uri>http://www.combats-bot.ru/profile.php?id=2427</uri>
			</author>
			<updated>2011-11-10T10:25:30Z</updated>
			<id>http://www.combats-bot.ru/viewtopic.php?pid=55562#p55562</id>
		</entry>
</feed>
