<Priem1>if((top.Battle.oBattle.oMySlot.nHP * 100 / top.Battle.oBattle.oMySlot.nMaxHP) > 50)
_name = "hit_luck";
else
_name = "hit_willpower";
</Priem1>
<Priem2>if((top.Battle.oBattle.oMySlot.nHP * 100 / top.Battle.oBattle.oMySlot.nMaxHP) > 50)
else
_name = "block_restore";
</Priem2>
<Priem3>_name = "block_aftershock";
</Priem3>
<Priem4>
</Priem4>
<Priem5>_name = "hp_defence";
</Priem5>
<Priem6>_name = "hp_enrage";
</Priem6>
<Priem7>_name = "hp_regen";
</Priem7>
<Priem8>
</Priem8>
<Priem9>_name = "multi_doom";
</Priem9>
<Priem10>_name = "novice_hp";
</Priem10>
<Priem11>_name = "multi_skiparmor";
</Priem11>
<Priem12>_name = "multi_hitshock";
</Priem12>
<Priem13>_name = "hit_strong";
</Priem13>
<Priem14>_name = "counter_winddance";
</Priem14>
<Priem15>_name = "parry_prediction"
ну вот вроде все приемы.менял конечно)))
Вранье.Вранье.Вранье.Правда.(с)Rand