Re: Приемы для уворота
Остриё:
if(parseInt(top.Battle.oBattle.arrRes["counter"].innerHTML) > 3 && top.Battle.oBattle.oMySlot.nHP > 0 && top.Battle.oBattle.arrRes["hit"].innerHTML > 1)
{
_name = "counter_weakblow";
_target = top.Battle.oBattle.sEnemyLogin;
}
Очиститься:
if((typeof(top.Battle.oBattle.oMySlot.arrEffects["ggvod"]) == "object") || (typeof(top.Battle.oBattle.oMySlot.arrEffects["wis_fire_flamming08"]) == "object") || (typeof(top.Battle.oBattle.oMySlot.arrEffects["ggair"]) == "object") || (typeof(top.Battle.oBattle.oMySlot.arrEffects["ggyad"]) == "object") || (typeof(top.Battle.oBattle.oMySlot.arrEffects["wis_air_mark"]) == "object") || (typeof(top.Battle.oBattle.oMySlot.arrEffects["ggspeed"]) == "object") || (typeof(top.Battle.oBattle.oMySlot.arrEffects["ggvras"]) == "object") || (typeof(top.Battle.oBattle.oMySlot.arrEffects["standart_effect"]) == "object"))
_name="hp_cleance";
Отредактировано Mr Blanco (2011-08-04 14:47:00)